Entity: Beastmaster Dedication
материал
- Id [Int32]
- 7324
- Отображаемое имя [LocaleString]
- English: Beastmaster Dedication
- Тип материала [EntityType]
- Навык (Feat)
- Часть имени в URL [String]
- beastmaster-dedication
- Traits [ICollection`1]
-
Archetype
Dedication - Текстовое описание материала [String]
-
[Beastmaster Dedication](/Feats.aspx?ID=6267) Source Player Core 2 pg. 188 1.1
Archetype Beastmaster
Prerequisites Trained in Nature
You gain the service of a young animal companion that travels with you and obeys your commands. Contrary to the usual rules for animal companions, this feat can grant you a second animal companion. If you ever have more than one animal companion, you gain the Call Companion action.
Certain beastmaster feats give you focus spells. When you gain your first beastmaster focus spell, you become trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for beastmaster archetype spells is Charisma, and they are primal spells. You can Refocus by feeding, playing with, or otherwise tending to an animal companion.
Beastmaster Dedication leads to... [Additional Companion](/Feats.aspx?ID=6268), [Beastmaster Bond](/Feats.aspx?ID=6273), [Beastmaster's Call](/Feats.aspx?ID=6274), [Beastmaster's Trance](/Feats.aspx?ID=6270), [Mature Beastmaster Companion](/Feats.aspx?ID=6269), [Swift Guardian](/Feats.aspx?ID=6271)Beastmaster Animal Companions If you're playing a beastmaster, you determine the statistics and abilities of your [animal companions](/Rules.aspx?ID=2113). As a beastmaster, it's possible for you to have more than one animal companion at one time—up to four companions—but only one of those companions, your “active companion,” follows you during exploration and in encounters; the rest are nearby, usually foraging or hunting for food. As soon as you gain a second animal companion from the Beastmaster archetype, you also gain Call Companion to switch your active companion. These rules apply to all your companions, regardless of whether you got the animal companion from the beastmaster archetype or from another source.========== [cost_markdown] ==========
========== [feat_markdown] ==========
Beastmaster Dedication
========== [summary_markdown] ==========
You gain the service of a young animal companion that travels with you and obeys your commands.
========== [prerequisite_markdown] ==========
Trained in Nature
========== [requirement_markdown] ==========
========== [trigger_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: feat-6267 Suffix: /Feats.aspx?ID=6267
- Sources [ICollection`1]
- Player Core 2 (pg. 188 1.1) [Remaster]
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Способность
- Идентификатор [Int32]
- 7324
- Категория способности [FeatCategory]
- Черта архетипа (Archetype)
- Уровень способности [Int32]
- 2
- Количество действий [ActionEnum]
- Неизвестное количество действий (Unknown)
- Дополнительная информация [String]
- {"archetype":["Beastmaster"],"element":null,"heighten":null,"heighten_group":null,"heighten_level":null,"school":null,"frequency":null}
- Archetypes [ICollection`1]
-
Beastmaster
Beastmaster - FeatPrerequisites [ICollection`1]
- (empty)