Entity: Bizarre Magic
материал
- Id [Int32]
- 5784
- Отображаемое имя [LocaleString]
- English: Bizarre Magic
- Тип материала [EntityType]
- Навык (Feat)
- Часть имени в URL [String]
- bizarre-magic-legacy
- Traits [ICollection`1]
-
Skill
General - Текстовое описание материала [String]
-
[Bizarre Magic](/Feats.aspx?ID=761) Source Core Rulebook pg. 258 4.0
Prerequisites Master in Occultism
You can draw upon strange variations in your spellcasting, whether or not you can cast occult spells. The DCs to Recognize Spells you cast and Identify Magic you use increase by 5.
========== [cost_markdown] ==========
========== [feat_markdown] ==========
Bizarre Magic
========== [summary_markdown] ==========
Your magic becomes more difficult to identify.
========== [prerequisite_markdown] ==========
Master in Occultism
========== [requirement_markdown] ==========
========== [trigger_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: feat-761 Suffix: /Feats.aspx?ID=761
- Sources [ICollection`1]
- Core Rulebook (pg. 258 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Способность
- Идентификатор [Int32]
- 5784
- Категория способности [FeatCategory]
- Черта, которая не относится ни к одной из категорий (Uncategorized)
- Уровень способности [Int32]
- 7
- Количество действий [ActionEnum]
- Неизвестное количество действий (Unknown)
- Дополнительная информация [String]
- {"archetype":null,"element":null,"heighten":null,"heighten_group":null,"heighten_level":null,"school":null,"frequency":null}
- Archetypes [ICollection`1]
- (empty)
- FeatPrerequisites [ICollection`1]
- (empty)