Entity: Reactive Distraction

материал
Id [Int32]
7610
Отображаемое имя [LocaleString]
English: Reactive Distraction
Тип материала [EntityType]
Навык (Feat)
Часть имени в URL [String]
reactive-distraction-legacy
Traits [ICollection`1]
Manipulate
Rogue
Concentrate
Текстовое описание материала [String]
[Reactive Distraction](/Feats.aspx?ID=601) <actions string="Reaction" />

Source Core Rulebook pg. 189 4.0

Prerequisites Legendary in Deception; Perfect Distraction

Trigger You would be hit by an attack or targeted by an effect, or you are within an effect’s area.

Requirements You have Perfect Distraction ready to use.


You reactively switch with your decoy to foil your foe. You use Perfection Distraction, even if you were observed, as long as you end the movement of your Sneak while concealed or in a location with cover or greater cover. Your decoy is targeted by the attack or effect instead of you. In the case of an area effect, if your Sneak doesn’t move you out of the area, both you and the decoy are targeted by the effect.

========== [cost_markdown] ==========

========== [feat_markdown] ==========

Reactive Distraction

========== [summary_markdown] ==========

You reactively switch with your decoy to foil your foe.

========== [prerequisite_markdown] ==========

Legendary in Deception; Perfect Distraction

========== [requirement_markdown] ==========

You have Perfect Distraction ready to use.

========== [trigger_markdown] ==========

You would be hit by an attack or targeted by an effect, or you are within an effect’s area.

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: feat-601 Suffix: /Feats.aspx?ID=601
Sources [ICollection`1]
Core Rulebook (pg. 189 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Способность
Идентификатор [Int32]
7610
Категория способности [FeatCategory]
Черта, которая не относится ни к одной из категорий (Uncategorized)
Уровень способности [Int32]
20
Количество действий [ActionEnum]
Reaction
Дополнительная информация [String]
{"archetype":null,"element":null,"heighten":null,"heighten_group":null,"heighten_level":null,"school":null,"frequency":null}
Archetypes [ICollection`1]
(empty)
FeatPrerequisites [ICollection`1]
(empty)