Entity: Irongut Goblin
материал
- Id [Int32]
- 12848
- Отображаемое имя [LocaleString]
- English: Irongut Goblin
- Тип материала [EntityType]
- Наследие (Heritage)
- Часть имени в URL [String]
- irongut-goblin-legacy
- Traits [ICollection`1]
- (empty)
- Текстовое описание материала [String]
-
[Irongut Goblin](/Heritages.aspx?ID=17) Source Core Rulebook pg. 47 4.0
You can subsist on food that most folks would consider spoiled. You can keep yourself fed with poor meals in a settlement as long as garbage is readily available, without using the Subsist downtime activity. You can eat and drink things when you are sickened.
You gain a +2 circumstance bonus to saving throws against afflictions, against gaining the sickened condition, and to remove the sickened condition. When you roll a success on a Fortitude save affected by this bonus, you get a critical success instead. All these benefits apply only when the affliction or condition resulted from something you ingested.
Feats that require Irongut Goblin... [Fang Sharpener](/Feats.aspx?ID=1000) - Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: heritage-17 Suffix: /Heritages.aspx?ID=17
- Sources [ICollection`1]
- Core Rulebook (pg. 47 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Наследие
- Идентификатор [Int32]
- 12848
- Идентификатор родословной [Ancestry]
- null