Entity: Amity Cycle

материал
Id [Int32]
3300
Отображаемое имя [LocaleString]
English: Amity Cycle
Тип материала [EntityType]
Ритуал (Ritual)
Часть имени в URL [String]
amity-cycle
Traits [ICollection`1]
Transmutation
Rare
Emotion
Текстовое описание материала [String]
[Amity Cycle](/Rituals.aspx?ID=101)

May contain spoilers from The Enmity Cycle

Source The Enmity Cycle pg. 61

**Cast** 2 hours

Secondary Casters 3 or more

**Primary Check** [Performance](/Skills.aspx?ID=12) (expert)

Secondary Checks Crafting , Performance, Society

Range 100 feet

Target(s) audience of up to 200 people


You perform an anbarit, which involves poetry reading, singing, music, and dancing. The primary caster can either act as a narrator throughout the performance or be one of the lead performers. The secondary casters can be dancers, musicians, or orators who participate in the anbarit.

Critical Success For 1 week, all audience and cast members gain a +2 status bonus to Diplomacy checks to Make an Impression on other citizens of Thuvia and 10 temporary Hit Points, their minds filled with feelings of unity and camaraderie with the people from other cities in their nation. If they travel to a Thuvian city other than the one they are from and share part of the anbarit with others while under the ritual's effects, the listeners gain a +1 status bonus to Diplomacy checks to Make an Impression on other Thuvian citizens for 24 hours.
Success The audience members are filled with feelings of unity and camaraderie for the people from other cities in their nation; they gain a +1 status bonus to Diplomacy checks to Make an Impression on other citizens of Thuvia for 24 hours.
Failure The audience enjoys the performance but gains no benefit.
Critical Failure The audience is disturbed by the performance and can receive no bonuses from emotion effects for one week.

========== [summary_markdown] ==========

You perform an anbarit, which involves poetry reading, singing, music, and dancing.

========== [primary_check_markdown] ==========

Performance (expert)

========== [secondary_casters_raw] ==========

3 or more

========== [secondary_check_markdown] ==========

Crafting, Performance, Society

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: ritual-101 Suffix: /Rituals.aspx?ID=101
Sources [ICollection`1]
The Enmity Cycle (pg. 61)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Ритуал
Идентификатор [Int32]
3300
Уровень ритуала [Int32]
4
Продолжительность ритуала в секундах [Int32]
7200
Время действия эффекта ритуала в секундах [Int32]
-1
Элементы ритуала [ElementEnum[]]
(empty)
Дальнность ритуала [Int32]
100
Ранг основной проверки [TrainingRank]
Обученный (Trained)
Дополнительная информация об основной проверке [LocaleString]
English: expert
Количество дополнительных заклинателей [Int32]
3
Максимальное количество дополнительных заклинателей [Int32]
999
Дополнительная информация о дополнительных заклинателях [LocaleString]
null
Дальность ритуала [LocaleString]
English: 100 feet
Цель ритуала [LocaleString]
English: audience of up to 200 people
Стоимость ритуала [LocaleString]
null
Требования к ритуалу [LocaleString]
null
Area [RitualArea]
null
Checks [ICollection`1]
[not implemented]
[not implemented]
[not implemented]
[not implemented]