Entity: Animate Object
материал
- Id [Int32]
- 3212
- Отображаемое имя [LocaleString]
- English: Animate Object
- Тип материала [EntityType]
- Ритуал (Ritual)
- Часть имени в URL [String]
- animate-object-legacy
- Traits [ICollection`1]
-
Transmutation
Uncommon - Текстовое описание материала [String]
-
[Animate Object](/Rituals.aspx?ID=1) Source Core Rulebook pg. 409 4.0
**Cast** 1 day
Cost rare oils, see Table 7–1
Secondary Casters 1
**Primary Check** [Arcana](/Skills.aspx?ID=2) (expert)
Secondary Checks Crafting
Range 10 feet
Target(s) 1 object
You transform the target into an animated object with a level up to that allowed by Table 7–1 and of a type corresponding to the object (so a broom would become an animated broom).
Table 7-1: Creature Creation Rituals
**Creature Level** **Spell Level Required** **Cost** -1 or 0 2 15 gp 1 2 60 gp 2 3 105 gp 3 3 180 gp 4 4 300 gp 5 4 480 gp 6 5 750 gp 7 5 1,080 gp 8 6 1,500 gp 9 6 2,100 gp 10 7 3,000 gp 11 7 4,200 gp 12 8 6,000 gp 13 8 9,000 gp 14 9 13,500 gp 15 9 19,500 gp 16 10 30,000 gp 17 10 45,000 gp Critical Success The target becomes an animated object of the appropriate type. If it’s at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it doesn’t become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.
Success As critical success, except an animated object that doesn’t become your minion stays in place and attacks anyone that attacks it or tries to steal or move it, rather than following your command.
Failure You fail to create the animated object.
Critical Failure You create the animated object, but it goes berserk and attempts to destroy you.========== [summary_markdown] ==========
You transform the target into an animated object.
========== [primary_check_markdown] ==========
Arcana (expert)
========== [secondary_casters_raw] ==========
1
========== [secondary_check_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: ritual-1 Suffix: /Rituals.aspx?ID=1
- Sources [ICollection`1]
- Core Rulebook (pg. 409 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Ритуал
- Идентификатор [Int32]
- 3212
- Уровень ритуала [Int32]
- 2
- Продолжительность ритуала в секундах [Int32]
- 86400
- Время действия эффекта ритуала в секундах [Int32]
- -1
- Элементы ритуала [ElementEnum[]]
- (empty)
- Дальнность ритуала [Int32]
- 10
- Ранг основной проверки [TrainingRank]
- Обученный (Trained)
- Дополнительная информация об основной проверке [LocaleString]
- English: expert
- Количество дополнительных заклинателей [Int32]
- 1
- Максимальное количество дополнительных заклинателей [Int32]
- 1
- Дополнительная информация о дополнительных заклинателях [LocaleString]
- null
- Дальность ритуала [LocaleString]
- English: 10 feet
- Цель ритуала [LocaleString]
- English: 1 object
- Стоимость ритуала [LocaleString]
- English: rare oils, see Table 7–1
- Требования к ритуалу [LocaleString]
- null
- Area [RitualArea]
- null
- Checks [ICollection`1]
-
[not implemented]
[not implemented]