Entity: Awaken Object

материал
Id [Int32]
3262
Отображаемое имя [LocaleString]
English: Awaken Object
Тип материала [EntityType]
Ритуал (Ritual)
Часть имени в URL [String]
awaken-object
Traits [ICollection`1]
Divination
Mental
Uncommon
Текстовое описание материала [String]
[Awaken Object](/Rituals.aspx?ID=53)

Source Secrets of Magic pg. 147 2.0

**Cast** 1 day

Cost crushed gems and spices worth 250 gp

Secondary Casters 2

**Primary Check** [Arcana](/Skills.aspx?ID=2) (expert) or [Occultism](/Skills.aspx?ID=11) (expert)

Secondary Checks Crafting , Arcana or Occultism (whichever isn't used for the primary check)

Target(s) 1 non-magical inanimate object

Duration unlimited


You imbue a single Small or smaller object with rudimentary awareness and consciousness, and it gains mental ability modifiers depending on the results of the ritual. It gains the ability to see and hear, and the ability to understand (but not speak) a single language that you know. It's indifferent to you and all living creatures. In all other respects, it's an ordinary object of its type. An awakened object that gains the broken condition is rendered insensate until Repaired above its Broken Threshold.

Magical objects and constructs can't be awakened, nor can most spell or magic item abilities be added to an awakened object later (the process to do so is much more complicated than a ritual and essentially creates an intelligent magic item). However, an object that has already been awakened can have the animate object ritual cast on it by doubling the cost of animate object.

Critical Success The target's Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes friendly to you for awakening it.
Success The target's Intelligence, Wisdom, and Charisma modifiers increase to +0.
Failure The target is unaffected and the ritual fails.
Critical Failure The target is unaffected, and the primary caster's intellect is trapped in the object for 24 hours. During this time, their original body is unconscious and inert and can't be awakened by any means.

========== [summary_markdown] ==========

You imbue a single Small or smaller object with rudimentary awareness and consciousness, and it gains mental ability modifiers depending on the results of the ritual.

========== [primary_check_markdown] ==========

Arcana (expert) or Occultism (expert)

========== [secondary_casters_raw] ==========

2

========== [secondary_check_markdown] ==========

Crafting, Arcana or Occultism (whichever isn't used for the primary check)

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: ritual-53 Suffix: /Rituals.aspx?ID=53
Sources [ICollection`1]
Secrets of Magic (pg. 147 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Ритуал
Идентификатор [Int32]
3262
Уровень ритуала [Int32]
6
Продолжительность ритуала в секундах [Int32]
86400
Время действия эффекта ритуала в секундах [Int32]
-1
Элементы ритуала [ElementEnum[]]
(empty)
Дальнность ритуала [Int32]
-1
Ранг основной проверки [TrainingRank]
Обученный (Trained)
Дополнительная информация об основной проверке [LocaleString]
English: expert
Количество дополнительных заклинателей [Int32]
2
Максимальное количество дополнительных заклинателей [Int32]
2
Дополнительная информация о дополнительных заклинателях [LocaleString]
null
Дальность ритуала [LocaleString]
null
Цель ритуала [LocaleString]
English: 1 non-magical inanimate object
Стоимость ритуала [LocaleString]
English: crushed gems and spices worth 250 gp
Требования к ритуалу [LocaleString]
null
Area [RitualArea]
null
Checks [ICollection`1]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]