Entity: Phantom Ship

материал
Id [Int32]
3298
Отображаемое имя [LocaleString]
English: Phantom Ship
Тип материала [EntityType]
Ритуал (Ritual)
Часть имени в URL [String]
phantom-ship
Traits [ICollection`1]
Conjuration
Teleportation
Uncommon
Текстовое описание материала [String]
[Phantom Ship](/Rituals.aspx?ID=99)

May contain spoilers from Gatewalkers

Source Pathfinder #188: They Watched the Stars pg. 81

**Cast** 1 hour

Cost pearls or other gems worth a total value of 50 gp

Secondary Casters 2

**Primary Check** [Occultism](/Skills.aspx?ID=11) (expert)

Secondary Checks Sailing Lore or Survival

Range 10 feet

Target(s) 1 ship no more than 175 feet long


You create a link between a ship and an undead member of its crew to temporarily make the ship, and its passengers and crew, as incorporeal as ghosts. The targeted ship must be intact and on or near the surface of some water, and an undead who was a member of the ship's crew in life must be present for the entire ritual.

Critical Success The ship and all creatures aboard it become incorporeal for 1 hour. During this time, the ship can sail at its top speed in any heading chosen by the primary caster, regardless of the winds. The ship can pass through any corporeal obstacles in its path (such as rocks or other vessels), but it must remain in contact with water or the ritual's effects end prematurely. Any skill checks required to sail the ship through rough weather gain a +2 status bonus. A creature that disembarks the ship while the ritual is in effect becomes corporeal again.
Success As critical success, but the status bonus to skill checks is only +1.
Failure The ritual has no effect.
Critical Failure The ship, but not its passengers or crew, becomes incorporeal for 10 minutes, usually resulting in the passengers and crew falling through the ship into the waters below. If the ship was already sailing, it continues in its current direction at its current speed.

========== [summary_markdown] ==========

You create a link between a ship and an undead member of its crew to temporarily make the ship, and its passengers and crew, as incorporeal as ghosts.

========== [primary_check_markdown] ==========

Occultism (expert)

========== [secondary_casters_raw] ==========

2

========== [secondary_check_markdown] ==========

Sailing Lore or Survival

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: ritual-99 Suffix: /Rituals.aspx?ID=99
Sources [ICollection`1]
Pathfinder #188: They Watched the Stars (pg. 81)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Ритуал
Идентификатор [Int32]
3298
Уровень ритуала [Int32]
2
Продолжительность ритуала в секундах [Int32]
3600
Время действия эффекта ритуала в секундах [Int32]
-1
Элементы ритуала [ElementEnum[]]
(empty)
Дальнность ритуала [Int32]
10
Ранг основной проверки [TrainingRank]
Обученный (Trained)
Дополнительная информация об основной проверке [LocaleString]
English: expert
Количество дополнительных заклинателей [Int32]
2
Максимальное количество дополнительных заклинателей [Int32]
2
Дополнительная информация о дополнительных заклинателях [LocaleString]
null
Дальность ритуала [LocaleString]
English: 10 feet
Цель ритуала [LocaleString]
English: 1 ship no more than 175 feet long
Стоимость ритуала [LocaleString]
English: pearls or other gems worth a total value of 50 gp
Требования к ритуалу [LocaleString]
null
Area [RitualArea]
null
Checks [ICollection`1]
[not implemented]
[not implemented]
[not implemented]