Entity: Plague Shot
материал
- Id [Int32]
- 3383
- Отображаемое имя [LocaleString]
- English: Plague Shot
- Тип материала [EntityType]
- Ритуал (Ritual)
- Часть имени в URL [String]
- plague-shot
- Traits [ICollection`1]
-
Uncommon
Disease - Текстовое описание материала [String]
-
[Plague Shot](/Rituals.aspx?ID=212) Source Battlecry! pg. 94
**Cast** 4 hours
Secondary Casters 1
**Primary Check** [Medicine](/Skills.aspx?ID=42) (expert)
Secondary Checks Warfare Lore
Range touch
Target(s) 10 pieces of siege weapon ammunition, such as a ballista bolt or catapult stone
Duration 1 hour
You imbue several pieces of siege weapon ammunition with an infectious disease that can bring an opposing force low over time. Once the ritual is successfully concluded, the affected pieces of ammunition glow a sickly green and must be launched within the hour or the enchantment fades. In addition to its normal damage or other effects, a successful attack with a piece of the affected ammunition exposes every creature within a 60-foot-radius emanation from the point of impact to siege sickness.
Siege Sickness (disease) Level 8; Saving Throw DC 24 Fortitude; Onset 1 day; Stage 1 sickened 2 (1 day); Stage 2 enfeebled 1 and sickened 2 (1 day); Stage 3 enfeebled 2 and sickened 3 (1 day); Stage 4 enfeebled 3, sickened 3, and a creature who comes into physical contact with the afflicted is exposed to siege sickness (1 day); Stage 5 death, and a creature who comes into physical contact with the corpse is exposed to siege sickness
Critical Success The siege sickness gains the virulent trait.
Success The siege sickness is normal.
Failure The ritual has no effect.
Critical Failure Instead of being imbued in the ammunition, the disease becomes airborne at the site of the ritual. Each creature within a 60-foot emanation centered on the primary caster is exposed to siege sickness at stage 2.========== [summary_markdown] ==========
You imbue several pieces of siege weapon ammunition with an infectious disease that can bring an opposing force low over time.
========== [primary_check_markdown] ==========
Medicine (expert)
========== [secondary_casters_raw] ==========
1
========== [secondary_check_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: ritual-212 Suffix: /Rituals.aspx?ID=212
- Sources [ICollection`1]
- Battlecry! (pg. 94)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Ритуал
- Идентификатор [Int32]
- 3383
- Уровень ритуала [Int32]
- 5
- Продолжительность ритуала в секундах [Int32]
- 14400
- Время действия эффекта ритуала в секундах [Int32]
- 3600
- Элементы ритуала [ElementEnum[]]
- (empty)
- Дальнность ритуала [Int32]
- 0
- Ранг основной проверки [TrainingRank]
- Обученный (Trained)
- Дополнительная информация об основной проверке [LocaleString]
- English: expert
- Количество дополнительных заклинателей [Int32]
- 1
- Максимальное количество дополнительных заклинателей [Int32]
- 1
- Дополнительная информация о дополнительных заклинателях [LocaleString]
- null
- Дальность ритуала [LocaleString]
- English: touch
- Цель ритуала [LocaleString]
- English: 10 pieces of siege weapon ammunition, such as a ballista bolt or catapult stone
- Стоимость ритуала [LocaleString]
- null
- Требования к ритуалу [LocaleString]
- null
- Area [RitualArea]
- null
- Checks [ICollection`1]
-
[not implemented]
[not implemented]