Entity: Sleepless Season

материал
Id [Int32]
3386
Отображаемое имя [LocaleString]
English: Sleepless Season
Тип материала [EntityType]
Ритуал (Ritual)
Часть имени в URL [String]
sleepless-season
Traits [ICollection`1]
Mental
Uncommon
Curse
Текстовое описание материала [String]
[Sleepless Season](/Rituals.aspx?ID=215)

Source Battlecry! pg. 95

**Cast** 4 hours

Cost an amethyst pendant worth at least 75 gp

Secondary Casters 1

**Primary Check** [Herbalism Lore](/Skills.aspx?ID=41) (master) or [Occultism](/Skills.aspx?ID=44) (master)

Secondary Checks Medicine or Warfare Lore

**Area** 1 square mile

Range 5 miles

Duration 1 week


You attempt to inflict a curse of sleeplessness upon individuals in the target area to weaken their resolve, possibly making it easier to conquer them. As you successfully complete the ritual, the amethyst pendant crumbles into sand that travels on an unfelt wind to drift down onto the target area. Each living creature in the target area must attempt a Fortitude saving throw against the ritual’s casting DC or become unable to gain the benefits of a full night’s rest for 1 week. The curse can be removed before that time with cleanse affliction or similar magic.

Critical Success Sleep is unattainable for anyone in the target area who fails the saving throw. As usual, a living creature who goes more than 16 hours without sleeping becomes fatigued. A target who becomes fatigued in this way is also enfeebled 1; the value of this condition can’t be reduced while they’re fatigued. For every subsequent day an affected target is fatigued, the value of their enfeebled condition increases by 1 (to a maximum of 4).
Success Sleep can only be caught in short bursts for anyone in the target area who fails the saving throw. As critical success, but a fatigued target doesn’t become enfeebled.
Failure The ritual has no effect.
Critical Failure The notion of sleep itself abandons the casters. The casters become fatigued and can’t gain the benefits of a full night’s rest for 1 month. This is a curse effect.

========== [summary_markdown] ==========

You attempt to inflict a curse of sleeplessness upon individuals in the target area to weaken their resolve, possibly making it easier to conquer them.

========== [primary_check_markdown] ==========

Herbalism Lore (master) or Occultism (master)

========== [secondary_casters_raw] ==========

1

========== [secondary_check_markdown] ==========

Medicine or Warfare Lore

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: ritual-215 Suffix: /Rituals.aspx?ID=215
Sources [ICollection`1]
Battlecry! (pg. 95)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Ритуал
Идентификатор [Int32]
3386
Уровень ритуала [Int32]
6
Продолжительность ритуала в секундах [Int32]
14400
Время действия эффекта ритуала в секундах [Int32]
604800
Элементы ритуала [ElementEnum[]]
(empty)
Дальнность ритуала [Int32]
26400
Ранг основной проверки [TrainingRank]
Обученный (Trained)
Дополнительная информация об основной проверке [LocaleString]
English: master
Количество дополнительных заклинателей [Int32]
1
Максимальное количество дополнительных заклинателей [Int32]
1
Дополнительная информация о дополнительных заклинателях [LocaleString]
null
Дальность ритуала [LocaleString]
English: 5 miles
Цель ритуала [LocaleString]
null
Стоимость ритуала [LocaleString]
English: an amethyst pendant worth at least 75 gp
Требования к ритуалу [LocaleString]
null
Area [RitualArea]
НЕ РЕАЛИЗОВАНО: Pf2e.Database.Model.Structure.RitualRelation.RitualArea
Checks [ICollection`1]
[not implemented]
[not implemented]
[not implemented]
[not implemented]