Entity: Ward Domain

материал
Id [Int32]
3250
Отображаемое имя [LocaleString]
English: Ward Domain
Тип материала [EntityType]
Ритуал (Ritual)
Часть имени в URL [String]
ward-domain-legacy
Traits [ICollection`1]
Abjuration
Uncommon
Текстовое описание материала [String]
[Ward Domain](/Rituals.aspx?ID=40)

Source Advanced Player's Guide pg. 245 2.0

**Cast** 1 day

Cost rare incenses, oils, and powdered silver, worth 150 gp total

Secondary Casters 3

**Primary Check** [Arcana](/Skills.aspx?ID=2), [Nature](/Skills.aspx?ID=10), or [Occultism](/Skills.aspx?ID=11) (master)

Secondary Checks Lore (any), Survival , Thievery

**Area** 100 feet × 100 feet, up to 50 feet high

Duration 1 week


This ritual has long been used to guard the private sanctums of powerful rulers, spellcasters, and other figures of import. You and the other casters spend the casting time burning incense, anointing doorframes, and drawing lines of powered silver across entryways. The ritual creates the following magical effects within the area; these effects are heightened to the level of ward domain and remain throughout the duration.

All gates, doors, windows, and similar apertures in the area (if any) are locked, with the effects of lock. In addition, you can obscure up to six doors, doorways, or similar entrances within the area with the effects of illusory object to appear as plain walls. Scrying spells can't perceive any stimuli from the area, and ward domain attempts to counteract teleportation effects into or out of the area, including attempts to summon creatures into the area, using a modifier equal to the ritual's save DC – 10.

A successful dispel magic used on a specific effect removes only that effect (such as the lock effect on one window). A successful disjunction ends the entire ritual.

Critical Success You create the effects described above, and you protect an area twice as large.
Success You create the effects described above.
Failure The ritual has no effect.
Critical Failure The area becomes trapped and hostile to you and your allies in a way you didn't anticipate.


Heightened (+1) The ward covers an additional area 100 feet × 100 feet, up to 50 feet high, which must be contiguous with the original area.

========== [summary_markdown] ==========

This ritual has long been used to guard the private sanctums of powerful rulers, spellcasters, and other figures of import.

========== [primary_check_markdown] ==========

Arcana, Nature, or Occultism (master)

========== [secondary_casters_raw] ==========

3

========== [secondary_check_markdown] ==========

Lore (any), Survival, Thievery

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: ritual-40 Suffix: /Rituals.aspx?ID=40
Sources [ICollection`1]
Advanced Player's Guide (pg. 245 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Ритуал
Идентификатор [Int32]
3250
Уровень ритуала [Int32]
6
Продолжительность ритуала в секундах [Int32]
86400
Время действия эффекта ритуала в секундах [Int32]
604800
Элементы ритуала [ElementEnum[]]
(empty)
Дальнность ритуала [Int32]
-1
Ранг основной проверки [TrainingRank]
Обученный (Trained)
Дополнительная информация об основной проверке [LocaleString]
English: master
Количество дополнительных заклинателей [Int32]
3
Максимальное количество дополнительных заклинателей [Int32]
3
Дополнительная информация о дополнительных заклинателях [LocaleString]
null
Дальность ритуала [LocaleString]
null
Цель ритуала [LocaleString]
null
Стоимость ритуала [LocaleString]
English: rare incenses, oils, and powdered silver, worth 150 gp total
Требования к ритуалу [LocaleString]
null
Area [RitualArea]
НЕ РЕАЛИЗОВАНО: Pf2e.Database.Model.Structure.RitualRelation.RitualArea
Checks [ICollection`1]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]