Entity: World In Shadow

материал
Id [Int32]
3371
Отображаемое имя [LocaleString]
English: World In Shadow
Тип материала [EntityType]
Ритуал (Ritual)
Часть имени в URL [String]
world-in-shadow
Traits [ICollection`1]
Uncommon
Mythic
Darkness
Текстовое описание материала [String]
[World In Shadow](/MythicRituals.aspx?ID=200)

Source War of Immortals pg. 163

**Cast** 8 hours

Secondary Casters 3

**Primary Check** [Arcana](/Skills.aspx?ID=35) (mythic), [Nature](/Skills.aspx?ID=43) (mythic), [Occultism](/Skills.aspx?ID=44) (mythic), or [Religion](/Skills.aspx?ID=46) (mythic)

Secondary Checks Arcana, Nature, Occultism, Religion (cannot be the same skill as for the primary check)

**Area** 8-mile radius circle centered on you

Duration 5 days


This ritual must be cast at night, at which point darkness becomes everlasting. Casters with darkvision gain a +1 circumstance bonus to their check to cast the ritual.

Critical Success As success, except that all light levels within the area are lowered by two steps toward darkness, and light effects that would counteract the darkness take a –2 status penalty to their counteract checks.
Success All light levels within the area are lowered by one step toward darkness. Areas that are already dark become magical darkness. Light effects that would counteract the darkness only do so in the area of the counteracting spell or effect (for example, 40 feet for a light spell).
Failure The ritual has no effect.
Critical Failure The casters are all plunged into their own personal darknesses. For 1 week, each caster can see no farther than 5 feet regardless of ambient light level. Anything beyond that distance is treated as if it were in magical darkness that can’t be counteracted; darkvision and greater darkvision similarly can’t penetrate this darkness.

========== [summary_markdown] ==========

This ritual must be cast at night, at which point darkness becomes everlasting.

========== [primary_check_markdown] ==========

Arcana (mythic), Nature (mythic), Occultism (mythic), or Religion (mythic)

========== [secondary_casters_raw] ==========

3

========== [secondary_check_markdown] ==========

Arcana, Nature, Occultism, Religion (cannot be the same skill as for the primary check)

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: ritual-200 Suffix: /MythicRituals.aspx?ID=200
Sources [ICollection`1]
War of Immortals (pg. 163)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Ритуал
Идентификатор [Int32]
3371
Уровень ритуала [Int32]
5
Продолжительность ритуала в секундах [Int32]
28800
Время действия эффекта ритуала в секундах [Int32]
432000
Элементы ритуала [ElementEnum[]]
(empty)
Дальнность ритуала [Int32]
-1
Ранг основной проверки [TrainingRank]
Обученный (Trained)
Дополнительная информация об основной проверке [LocaleString]
English: mythic
Количество дополнительных заклинателей [Int32]
3
Максимальное количество дополнительных заклинателей [Int32]
3
Дополнительная информация о дополнительных заклинателях [LocaleString]
null
Дальность ритуала [LocaleString]
null
Цель ритуала [LocaleString]
null
Стоимость ритуала [LocaleString]
null
Требования к ритуалу [LocaleString]
null
Area [RitualArea]
НЕ РЕАЛИЗОВАНО: Pf2e.Database.Model.Structure.RitualRelation.RitualArea
Checks [ICollection`1]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]
[not implemented]