Entity: Acid Arrow
материал
- Id [Int32]
- 1062
- Отображаемое имя [LocaleString]
- English: Acid Arrow
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- acid-arrow
- Traits [ICollection`1]
-
Evocation
Acid
Attack - Текстовое описание материала [String]
-
[Acid Arrow](/Spells.aspx?ID=2) Source Core Rulebook pg. 316 4.0
Deities Telvrys, The Devourer
**Range** 120 feet
Target 1 creature
You conjure an arrow of acid that continues corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus 1d6 persistent acid damage. On a critical hit, double the initial damage, but not the persistent damage.
Heightened (+2) The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.
========== [range] ==========
120
========== [range_raw] ==========
120 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Magical arrow deals acid damage persistently.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-2 Suffix: /Spells.aspx?ID=2
- Sources [ICollection`1]
- Core Rulebook (pg. 316 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1062
- Level [Int32]
- 2
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 120
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)