Entity: Bestial Curse

материал
Id [Int32]
2342
Отображаемое имя [LocaleString]
English: Bestial Curse
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
bestial-curse
Traits [ICollection`1]
Manipulate
Polymorph
Concentrate
Curse
Текстовое описание материала [String]
[Bestial Curse](/Spells.aspx?ID=1966) <actions string="Two Actions" />

Source Player Core 2 pg. 240 1.1

Traditions Arcane, Occult, Primal

Deities Haagenti, Yamasoth, Zeaki

**Range** touch

Target 1 living humanoid

**Defense** Fortitude

Duration varies


You tap into the target's inner being and curse it to become a bestial version of itself. The effect is based on its Fortitude save.

Critical Success The target is unaffected.
Success The target's body gains minor bestial features. Its insides churn as they partially transform, causing it to be clumsy 1 for 1 round. When it recovers from the clumsy condition, its features revert to normal, and the spell ends.
Failure The target transforms into a bestial form for 1 hour. The target becomes clumsy 1 and gains weakness 1 to silver. It gains a claw, hoof, horn, or jaws Strike (your choice) that uses the target's unarmed Strike statistics except that the damage type changes to bludgeoning, piercing, or slashing, as appropriate. Whenever the target attempts to use any manipulate action, it must succeed at a DC 5 flat check or the action is lost.
Critical Failure As failure, but the duration is unlimited.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Haagenti, Yamasoth, Zeaki

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Make a humanoid take on features of a beast.

========== [tradition_markdown] ==========

Arcane, Occult, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Fortitude

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1966 Suffix: /Spells.aspx?ID=1966
Sources [ICollection`1]
Player Core 2 (pg. 240 1.1) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2342
Level [Int32]
4
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Оккультная традиция (Occult)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 living humanoid
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)