Entity: Blazing Armory
материал
- Id [Int32]
- 2932
- Отображаемое имя [LocaleString]
- English: Blazing Armory
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- blazing-armory
- Traits [ICollection`1]
-
Manipulate
Concentrate
Fire - Текстовое описание материала [String]
-
[Blazing Armory](/Spells.aspx?ID=1348) Source Rage of Elements pg. 118 2.0
Traditions Arcane, Divine, Primal
**Range** 30 feet
Target 1 willing creature
Duration 5 minutes
As long as you have magic, you're never unarmed. You materialize a flaming simulacrum of any common simple or martial weapon into the target's grasp. The target must have a free hand to hold the weapon, or else the weapon falls to the ground in the target's space. The blazing weapon functions as a +1 striking weapon, and its damage type changes to fire. The damage type can't be changed using the versatile trait, modular trait, or similar methods.
A thrown weapon rematerializes in the target's hand after the Strike is complete. If you choose a ranged weapon that uses ammunition, the wielder must still reload the weapon using the normal number of actions, though this generates ammunition automatically; this functions as normal ammunition, and the blazing weapon can't use other types of ammunition.
Any creature other than you or the target that attempts to touch, make a Strike with, or Disarm the weapon takes 1d6 fire damage each time.
Heightened (4th) You can target up to 5 willing creatures and can choose a different weapon for each target. The weapons function as +1 striking flaming weapons.
Heightened (6th) As 4th, but the weapons function as +2 greater striking flaming weapons.
Heightened (8th) As 4th, but the weapons function as +3 greater striking greater flaming weapons.
Heightened (10th) As 4th, but the weapons function as +3 superior striking greater flaming weapons.
========== [range] ==========
30
========== [range_raw] ==========
30 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Create a weapon made of fire.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1348 Suffix: /Spells.aspx?ID=1348
- Sources [ICollection`1]
- Rage of Elements (pg. 118 2.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2932
- Level [Int32]
- 2
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- 300
- Дальность заклинания [Int32]
- 30
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- Огонь (Fire)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 willing creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)