Entity: Blazing Armory

материал
Id [Int32]
2932
Отображаемое имя [LocaleString]
English: Blazing Armory
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
blazing-armory
Traits [ICollection`1]
Manipulate
Concentrate
Fire
Текстовое описание материала [String]
[Blazing Armory](/Spells.aspx?ID=1348) <actions string="Two Actions" />

Source Rage of Elements pg. 118 2.0

Traditions Arcane, Divine, Primal

**Range** 30 feet

Target 1 willing creature

Duration 5 minutes


As long as you have magic, you're never unarmed. You materialize a flaming simulacrum of any common simple or martial weapon into the target's grasp. The target must have a free hand to hold the weapon, or else the weapon falls to the ground in the target's space. The blazing weapon functions as a +1 striking weapon, and its damage type changes to fire. The damage type can't be changed using the versatile trait, modular trait, or similar methods.

A thrown weapon rematerializes in the target's hand after the Strike is complete. If you choose a ranged weapon that uses ammunition, the wielder must still reload the weapon using the normal number of actions, though this generates ammunition automatically; this functions as normal ammunition, and the blazing weapon can't use other types of ammunition.

Any creature other than you or the target that attempts to touch, make a Strike with, or Disarm the weapon takes 1d6 fire damage each time.


Heightened (4th) You can target up to 5 willing creatures and can choose a different weapon for each target. The weapons function as +1 striking flaming weapons.

Heightened (6th) As 4th, but the weapons function as +2 greater striking flaming weapons.

Heightened (8th) As 4th, but the weapons function as +3 greater striking greater flaming weapons.

Heightened (10th) As 4th, but the weapons function as +3 superior striking greater flaming weapons.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Create a weapon made of fire.

========== [tradition_markdown] ==========

Arcane, Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1348 Suffix: /Spells.aspx?ID=1348
Sources [ICollection`1]
Rage of Elements (pg. 118 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2932
Level [Int32]
2
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
300
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Огонь (Fire)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 willing creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)