Entity: Blood in the Water
материал
- Id [Int32]
- 2317
- Отображаемое имя [LocaleString]
- English: Blood in the Water
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- blood-in-the-water
- Traits [ICollection`1]
-
Manipulate
Uncommon
Spirit
Focus
Concentrate
Witch
Hex - Текстовое описание материала [String]
-
[Blood in the Water](/Spells.aspx?ID=1941) Source Howl of the Wild pg. 61 2.1
Lesson Lesson of the Shark
Requirements The target is taking persistent bleed damage or your last action dealt slashing damage to the target.
**Range** 30 feet
Target 1 creature that can bleed
**Defense** [basic](/Rules.aspx?ID=329) Reflex
Duration sustained up to 1 minute
Predators are drawn to the scent of blood, and blood can disperse shockingly far in the water. You summon the spirits of aquatic predators to appear as a spectral swarm around the target. When you Cast or Sustain this Spell, the target takes 2d6 spirit damage (basic Reflex save). If the target takes any damage from the spell, it treats all water as difficult terrain for 1 round as the predators try to drag them down. The spectral predators don’t take up space, grant flanking, or have any other attributes a creature would.
If you deal slashing damage to the target while the spell is active, you automatically Sustain this Spell. If you cast blood in the water while a previous casting of this hex is still in effect, the previous effect ends.
Heightened (+2) The damage dealt increases by 2d6.
========== [range] ==========
30
========== [range_raw] ==========
30 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
The target is taking persistent bleed damage or your last action dealt slashing damage to the target.
========== [summary_markdown] ==========
Predators are drawn to the scent of blood, and blood can disperse shockingly far in the water.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
basic Reflex
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1941 Suffix: /Spells.aspx?ID=1941
- Sources [ICollection`1]
- Howl of the Wild (pg. 61 2.1)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2317
- Level [Int32]
- 3
- Фокус? [Boolean]
- True
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- 60
- Дальность заклинания [Int32]
- 30
- Традиции заклинания [SpellTradition[]]
- (empty)
- Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 creature that can bleed
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- English: The target is taking [persistent bleed damage](/Conditions.aspx?ID=29) or your last action dealt slashing damage to the target.
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)