Entity: Celestial Accord

материал
Id [Int32]
3207
Отображаемое имя [LocaleString]
English: Celestial Accord
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
celestial-accord
Traits [ICollection`1]
Enchantment
Good
Mental
Uncommon
Emotion
Текстовое описание материала [String]
[Celestial Accord](/Spells.aspx?ID=1220) <actions string="Two Actions" />

May contain spoilers from Blood Lords

Source Pathfinder #183: Field of Maidens pg. 77

Traditions Divine, Occult

Cast somatic, verbal

**Range** 30 feet

Target 2 creatures that each have an unfriendly or worse attitude toward the other

**Saving Throw** Will

Duration 1 minute


You intervene in a heated disagreement between two creatures, encouraging them to put aside their differences and find some common ground. The emotional heat of the prior moment becomes only a memory. Each target must make a Will save. A creature currently engaged in combat can't get a result worse than success, and a target that is subject to hostility from any other creature ceases to be affected by celestial accord.

Critical Success The creature is unaffected.
Success The creature is filled with doubt about its own intentions and feels an urge to cooperate with the other. It has a –2 status penalty to attack rolls against the other target for 1 round.
Failure The creature can't make hostile actions against the other target and its attitude toward the other target improves to indifferent for the spell's duration.
Critical Failure As failure, but the creature's attitude toward the other target improves to friendly for the duration and is indifferent thereafter (until something happens to change that attitude normally).

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

You intervene in a heated disagreement between two creatures, encouraging them to put aside their differences and find some common ground.

========== [tradition_markdown] ==========

Divine, Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1220 Suffix: /Spells.aspx?ID=1220
Sources [ICollection`1]
Pathfinder #183: Field of Maidens (pg. 77)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
3207
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 2 creatures that each have an [unfriendly](/Conditions.aspx?ID=40) or worse attitude toward the other
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)