Entity: Charged Javelin
материал
- Id [Int32]
- 1266
- Отображаемое имя [LocaleString]
- English: Charged Javelin
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- charged-javelin-legacy
- Traits [ICollection`1]
-
Evocation
Focus
Attack
Electricity - Текстовое описание материала [String]
-
[Charged Javelin](/Spells.aspx?ID=608) Source Gods & Magic pg. 115 2.0
Domain Lightning
**Range** 60 feet
Target 1 or more creatures
You fire a javelin of electricity that leaves a charged field around its target. Make a spell attack roll. The javelin deals 1d6 electricity damage and 1 persistent electricity damage.
Critical Success The javelin deals double damage, both initial and persistent.
Success The javelin deals full damage.As long as the target is taking persistent damage from this spell, creatures gain a +1 status bonus to attack rolls with metal weapons or electricity effects against the target, and the target takes a –1 status penalty to saves against electricity effects.
Heightened (+1) The initial damage increases by 1d6, and the persistent damage increases by 1.
========== [range] ==========
60
========== [range_raw] ==========
60 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You fire a javelin of electricity that leaves a charged field around its target.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-608 Suffix: /Spells.aspx?ID=608
- Sources [ICollection`1]
- Gods & Magic (pg. 115 2.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1266
- Level [Int32]
- 1
- Фокус? [Boolean]
- True
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 60
- Традиции заклинания [SpellTradition[]]
- (empty)
- Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 or more creatures
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)