Entity: Charitable Urge

материал
Id [Int32]
2350
Отображаемое имя [LocaleString]
English: Charitable Urge
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
charitable-urge
Traits [ICollection`1]
Incapacitation
Manipulate
Mental
Concentrate
Текстовое описание материала [String]
[Charitable Urge](/Spells.aspx?ID=1974) <actions string="Two Actions" />

Source Player Core 2 pg. 242 1.1

Traditions Arcane, Divine, Occult

**Range** 30 feet

Target 1 creature

**Defense** Will

Duration varies


You speak on the virtue of charity, compelling the target to give away its possessions. The target must attempt a Will save. If the target has no items on its person, the spell fails.

Critical Success The target is unaffected.
Success The target is stunned 1 as it wrestles with the urge.
Failure On its next turn, before it does anything else, the target must present the nearest creature with an item in its possession; the target chooses which item to give, and if the only item it has is one that it's currently using to defend itself, such as a weapon during a combat encounter, it can choose to be stunned for 1 round instead of giving up the item. This might require the target to Interact to retrieve an item or move to reach the nearest creature, and passing the item off requires an Interact action as normal.
Critical Failure As failure, except the duration is 4 rounds, and the target must repeat the effects of a failure on each of its turns. At the end of each of its turns, the target can attempt a new Will save to reduce the remaining duration by 1 round, ending the effects entirely on a critical success.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Make a creature give away an object.

========== [tradition_markdown] ==========

Arcane, Divine, Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1974 Suffix: /Spells.aspx?ID=1974
Sources [ICollection`1]
Player Core 2 (pg. 242 1.1) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2350
Level [Int32]
2
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)