Entity: Chrysopoetic Curse

материал
Id [Int32]
2175
Отображаемое имя [LocaleString]
English: Chrysopoetic Curse
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
chrysopoetic-curse
Traits [ICollection`1]
Manipulate
Uncommon
Concentrate
Curse
Текстовое описание материала [String]
[Chrysopoetic Curse](/Spells.aspx?ID=2326) <actions string="Two Actions" />

May contain spoilers from Convocation

Source Rival Academies pg. 119

Traditions Arcane, Divine

**Range** 30 feet

Target one creature

**Defense** Will

Duration 1 minute


You grant the target the gift of riches, giving them the power to turn anything they touch to gold. The target must attempt a Will save.

Critical Success The target is unaffected.
Success The target’s skin turns their armor and clothing partially to gold. If the target is wearing any armor or clothing, they become encumbered.
Failure As success, but the curse extends to the target’s held weapons and other gear. If the target is holding any weapons or other objects, they become clumsy 3, and the objects’ Hardness is reduced by 5.
Critical Failure The curse becomes even stronger, extending to the surrounding terrain. As failure, and if the creature is standing on a solid surface, the ground in their space transmutes itself into a quagmire of liquid gold. The gold is greater difficult terrain. If the creature leaves its square (or when the curse ends), any affected terrain returns to its original shape and substance and the terrain in the new square transmutes to gold.

Any objects that were turned to gold return to their previous form and original shape when they leave the target's possession or the spell ends. As long as the target did not critically succeed on their saving throw, 2d6 gp worth of gold flakes and dust are left behind as the curse recedes.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

You grant the target the gift of riches, giving them the power to turn anything they touch to gold

========== [tradition_markdown] ==========

Arcane, Divine

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-2326 Suffix: /Spells.aspx?ID=2326
Sources [ICollection`1]
Rival Academies (pg. 119)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2175
Level [Int32]
7
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: one creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)