Entity: Cleanse Affliction

материал
Id [Int32]
2650
Отображаемое имя [LocaleString]
English: Cleanse Affliction
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
cleanse-affliction
Traits [ICollection`1]
Healing
Manipulate
Concentrate
Текстовое описание материала [String]
[Cleanse Affliction](/Spells.aspx?ID=1467) <actions string="Two Actions" />

Source Player Core pg. 320 2.0

Traditions Divine, Occult, Primal

**Range** touch

Target 1 willing creature


Gentle restorative magic pushes back the effects of toxins and more complex maladies. Choose an affliction on the target, such as a curse, disease, or poison. If it has advanced past stage one, reduce the stage by one. This reduction can be applied only once to a given case of an affliction, with the case ending when it's completely cured. Although the reduction can't occur again, heightened versions of this spell attempt to counteract with each casting.


Heightened (3rd) Attempt to counteract the affliction if it is a disease or poison.

Heightened (4th) Attempt to counteract the affliction if it is a curse, disease, or poison.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Treat a curse, disease, or poison.

========== [tradition_markdown] ==========

Divine, Occult, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1467 Suffix: /Spells.aspx?ID=1467
Sources [ICollection`1]
Player Core (pg. 320 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2650
Level [Int32]
2
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 willing creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)