Entity: Conductive Weapon

материал
Id [Int32]
2951
Отображаемое имя [LocaleString]
English: Conductive Weapon
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
conductive-weapon
Traits [ICollection`1]
Manipulate
Metal
Concentrate
Electricity
Текстовое описание материала [String]
[Conductive Weapon](/Spells.aspx?ID=1367) <actions string="Two Actions" />

Source Rage of Elements pg. 142 2.0

Traditions Arcane, Primal

Deities Cixyron, Ferrumnestra

**Range** touch

Target 1 metal weapon that is unattended or attended by a willing creature

Duration 1 minute


You channel powerful electric current through the metal of a weapon, zapping anyone the item hits. The target becomes a +1 shock weapon. If any target of an attack with the weapon is wearing metal armor or is primarily made of metal, the electricity damage die from the shock rune is 1d12.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Cixyron, Ferrumnestra

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Charge a metal weapon with electricity.

========== [tradition_markdown] ==========

Arcane, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1367 Suffix: /Spells.aspx?ID=1367
Sources [ICollection`1]
Rage of Elements (pg. 142 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2951
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Металл (Metal)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 metal weapon that is unattended or attended by a willing creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)