Entity: Confusing Cry

материал
Id [Int32]
2326
Отображаемое имя [LocaleString]
English: Confusing Cry
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
confusing-cry
Traits [ICollection`1]
Incapacitation
Manipulate
Mental
Auditory
Concentrate
Emotion
Текстовое описание материала [String]
[Confusing Cry](/Spells.aspx?ID=1950) <actions string="Two Actions" />

Source Howl of the Wild pg. 84 2.1

Traditions Divine, Primal

Area 20-foot emanation

**Defense** Will

Duration 1 minute


You give an unsettling, warbling cry that causes nearby creatures to lash out without control. Each creature in the area that can hear must attempt a Will save.

Critical Success The target is unaffected and immune to this spell for 1 minute.
Success The target is stunned 1.
Failure The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.
Critical Failure As failure, and the creature immediately attacks itself. This Strike doesn’t give the creature a flat check to recover from the confusion.

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========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

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========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

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You give an unsettling, warbling cry that causes nearby creatures to lash out without control.

========== [tradition_markdown] ==========

Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1950 Suffix: /Spells.aspx?ID=1950
Sources [ICollection`1]
Howl of the Wild (pg. 84 2.1)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2326
Level [Int32]
5
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)