Entity: Coral Eruption
материал
- Id [Int32]
- 938
- Отображаемое имя [LocaleString]
- English: Coral Eruption
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- coral-eruption
- Traits [ICollection`1]
- Conjuration
- Текстовое описание материала [String]
-
[Coral Eruption](/Spells.aspx?ID=887) Source Secrets of Magic pg. 96 2.0
**Range** 120 feet
Area two 10-foot bursts that don't overlap
**Saving Throw** [basic](/Rules.aspx?ID=329) Reflex
Duration 1 minute
Razor sharp coral growths erupt from the ground, transforming the landscape into a dangerous coral reef. You can create a third nonoverlapping burst if the centers of all three bursts are underwater. Creatures in the area when the spell is cast take 6d6 piercing damage and must attempt a basic Reflex save. A creature that critically fails its saving throw also takes 1d6 persistent bleed damage. The area becomes difficult terrain and hazardous terrain.
A creature that moves through the area takes 3 piercing damage for every square of that area it moves into.
Heightened (+2) The initial piercing damage increases by 3d6, and the hazardous terrain damage increases by 1.
========== [range] ==========
120
========== [range_raw] ==========
120 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Create damaging areas of razor-sharp coral.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
basic Reflex
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-887 Suffix: /Spells.aspx?ID=887
- Sources [ICollection`1]
- Secrets of Magic (pg. 96 2.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 938
- Level [Int32]
- 4
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- ThreeActions
- Время длительности заклинания [Nullable`1]
- 60
- Дальность заклинания [Int32]
- 120
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- [not implemented]
- SpellDefenses [ICollection`1]
- (empty)