Entity: Death Knell

материал
Id [Int32]
1123
Отображаемое имя [LocaleString]
English: Death Knell
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
death-knell
Traits [ICollection`1]
Necromancy
Death
Текстовое описание материала [String]
[Death Knell](/Spells.aspx?ID=63) <actions string="Two Actions" />

Source Core Rulebook pg. 328 4.0

Traditions Divine, Occult

Cast somatic, verbal

**Range** touch

Target 1 living creature that has 0 HP

**Saving Throw** Will

You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.

Critical Success The target is unaffected.
Success The target's dying value increases by 1.
Failure The target dies.

========== [range] ==========

0

========== [range_raw] ==========

touch

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Finish off a creature who's near death.

========== [tradition_markdown] ==========

Divine, Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-63 Suffix: /Spells.aspx?ID=63
Sources [ICollection`1]
Core Rulebook (pg. 328 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1123
Level [Int32]
2
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
0
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 living creature that has 0 HP
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)