Entity: Deathless March
материал
- Id [Int32]
- 2293
- Отображаемое имя [LocaleString]
- English: Deathless March
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- deathless-march
- Traits [ICollection`1]
-
Enchantment
Rare
Auditory - Текстовое описание материала [String]
-
[Deathless March](/Spells.aspx?ID=1910) Source Wake the Dead #4 pg. 29
Traditions Arcane, Occult, Primal
Area 20-foot emanation
**Saving Throw** Will
You chant a marching song of Yled to empower the undead and terrify the living. Undead creatures within the area gain the quickened condition for 1 minute, which they can use only to Stride.
Living creatures in the area must attempt a Will save. This gains the emotion, fear, and mental traits for living creatures.Critical Success The creature is unaffected.
Success The creature is frightened 1.
Failure The creature is frightened 2.
Critical Failure The creature is frightened 3 and paralyzed for 1 round.========== [range] ==========
========== [range_raw] ==========
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You chant a marching song of Yled to empower the undead and terrify the living.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
Will
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1910 Suffix: /Spells.aspx?ID=1910
- Sources [ICollection`1]
- Wake the Dead #4 (pg. 29)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2293
- Level [Int32]
- 4
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- -1
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Оккультная традиция (Occult)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- [not implemented]
- SpellDefenses [ICollection`1]
- (empty)