Entity: Delay Consequence

материал
Id [Int32]
1280
Отображаемое имя [LocaleString]
English: Delay Consequence
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
delay-consequence-legacy
Traits [ICollection`1]
Abjuration
Focus
Текстовое описание материала [String]
[Delay Consequence](/Spells.aspx?ID=622) <actions string="Reaction" />

Source Gods & Magic pg. 118 2.0

Domain Time

Cast somatic

Trigger A creature or object within range is hit by an attack.

**Range** 30 feet

Target the triggering creature

Duration 1 round


You transpose the moment that the target would be injured to later in its timestream. Roll damage normally, but do not reduce Hit Points or apply any other effects of the attack until the spell’s duration has elapsed. When the spell ends, the target is immediately affected by the attack, taking damage and being affected by any additional effects. You can Dismiss this spell.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

Time

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

You transpose the moment that the target would be injured to later in its timestream.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-622 Suffix: /Spells.aspx?ID=622
Sources [ICollection`1]
Gods & Magic (pg. 118 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1280
Level [Int32]
1
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Reaction
Время длительности заклинания [Nullable`1]
6
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
English: A creature or object within range is hit by an attack.
Цель заклинания [LocaleString]
English: the triggering creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)