Entity: Desperate Repair

материал
Id [Int32]
3108
Отображаемое имя [LocaleString]
English: Desperate Repair
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
desperate-repair-legacy
Traits [ICollection`1]
Transmutation
Uncommon
Текстовое описание материала [String]
[Desperate Repair](/Spells.aspx?ID=1112) <actions string="Reaction" />

Source Knights of Lastwall pg. 92

Traditions Arcane, Primal

Cast verbal

Trigger A shield within range would be reduced to 0 Hit Points by a damaging effect

Requirements The triggering shield had more than 1 Hit Points before taking damage

**Range** 60 feet

Target 1 shield


You hold a shield together with the power of your magic, forcing wood and steel to fuse back together. The shield remains at 1 Hit Point and isn't destroyed. Its construction is weakened until someone takes the time to repair it, preventing desperate repair or a similar ability from saving the same shield until your next daily preparations.

========== [range] ==========

60

========== [range_raw] ==========

60 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

The triggering shield had more than 1 Hit Points before taking damage

========== [summary_markdown] ==========

You hold a shield together with the power of your magic, forcing wood and steel to fuse back together.

========== [tradition_markdown] ==========

Arcane, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1112 Suffix: /Spells.aspx?ID=1112
Sources [ICollection`1]
Knights of Lastwall (pg. 92)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
3108
Level [Int32]
5
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Reaction
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
60
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
English: A shield within range would be reduced to 0 Hit Points by a damaging effect
Цель заклинания [LocaleString]
English: 1 shield
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
English: The triggering shield had more than 1 Hit Points before taking damage
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)