Entity: Detect Poison

материал
Id [Int32]
2669
Отображаемое имя [LocaleString]
English: Detect Poison
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
detect-poison
Traits [ICollection`1]
Manipulate
Uncommon
Concentrate
Detection
Текстовое описание материала [String]
[Detect Poison](/Spells.aspx?ID=1486) <actions string="Two Actions" />

Source Player Core pg. 323 2.0

Traditions Divine, Primal

**Range** 30 feet

Target 1 object or creature


You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.


Heightened (2nd) You learn the number and types of poison.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Determine whether an object or creature is poisonous or venomous.

========== [tradition_markdown] ==========

Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1486 Suffix: /Spells.aspx?ID=1486
Sources [ICollection`1]
Player Core (pg. 323 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2669
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 object or creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)