Entity: Disperse into Air

материал
Id [Int32]
1475
Отображаемое имя [LocaleString]
English: Disperse into Air
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
disperse-into-air-legacy
Traits [ICollection`1]
Transmutation
Polymorph
Uncommon
Focus
Air
Cleric
Текстовое описание материала [String]
[Disperse into Air](/Spells.aspx?ID=416) <actions string="Reaction" />

Source Core Rulebook pg. 391 4.0

Domain Air

Cast somatic

Trigger You take damage from an enemy or a hazard.


After taking the triggering damage, you transform into air. Until the end of the current turn, you can't be attacked or targeted, you don't take up space, you can't act, and any auras or emanations you have are suppressed. At the end of the turn, you re-form in any space you can occupy within 15 feet of where you were when you dispersed. Any auras or emanations you had are restored as long as their duration didn't run out while you were dispersed.

========== [range] ==========

========== [range_raw] ==========

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

Air

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

After taking the triggering damage, you transform into air.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-416 Suffix: /Spells.aspx?ID=416
Sources [ICollection`1]
Core Rulebook (pg. 391 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1475
Level [Int32]
4
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Reaction
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
Воздух (Air)
Триггер заклинания [LocaleString]
English: You take damage from an enemy or a hazard.
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)