Entity: Elysian Whimsy

материал
Id [Int32]
3208
Отображаемое имя [LocaleString]
English: Elysian Whimsy
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
elysian-whimsy
Traits [ICollection`1]
Enchantment
Incapacitation
Mental
Uncommon
Текстовое описание материала [String]
[Elysian Whimsy](/Spells.aspx?ID=1221) <actions string="Two Actions" />

May contain spoilers from Blood Lords

Source Pathfinder #183: Field of Maidens pg. 77

Traditions Arcane, Divine, Primal

Cast somatic, verbal

**Range** 30 feet

Target 1 creature

**Saving Throw** Will

Duration varies


You overwhelm the target with an unexpected and unpredictable desire if it fails a Will save. Roll 1d4 to determine the spell's effect.

Elysian Whimsy

**1d4****Effect**
1The target feels a powerful urge to dance. For 1 round, it takes a –5-foot status penalty to its Speeds (–10-foot status penalty on a critical failure), capering and prancing as it moves.
2The target is compelled to loudly sing a song. Its first action on its next turn must be to [Perform](/Actions.aspx?ID=59) a song it knows, or to babble pleasingly if it knows no songs. On a critical failure, the target must use all its actions on its next turn to Perform a song.
3The target is filled with an irresistible urge to support a nearby creature's entertainment career. Its first action on its next turn must be to prepare to [Aid](/Actions.aspx?ID=75) a Perform check for the nearest creature it can see and the target can use the next reaction it gains only to Aid the creature it helped. On a critical failure, it must spend all its actions on its next turn preparing to Aid a Perform check.
4The target is overcome with a desire to give away its wealth. Its first action on its next turn must be to Interact to pull out a non-magical item of value it is carrying (such as a coin, piece of jewelry, or an item made of precious metal), if it doesn't already have one in hand. It then Releases the valuable item. If the target neither holds nor carries an appropriate item, it instead spends its first action loudly apologizing for having nothing to give. On a critical failure, the target must spend any actions remaining on its turn apologizing for not giving more.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

You overwhelm the target with an unexpected and unpredictable desire if it fails a Will save.

========== [tradition_markdown] ==========

Arcane, Divine, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1221 Suffix: /Spells.aspx?ID=1221
Sources [ICollection`1]
Pathfinder #183: Field of Maidens (pg. 77)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
3208
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)