Entity: Elysian Whimsy
материал
- Id [Int32]
- 3208
- Отображаемое имя [LocaleString]
- English: Elysian Whimsy
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- elysian-whimsy
- Traits [ICollection`1]
-
Enchantment
Incapacitation
Mental
Uncommon - Текстовое описание материала [String]
-
[Elysian Whimsy](/Spells.aspx?ID=1221) May contain spoilers from Blood Lords Source Pathfinder #183: Field of Maidens pg. 77
Traditions Arcane, Divine, Primal
**Range** 30 feet
Target 1 creature
**Saving Throw** Will
Duration varies
You overwhelm the target with an unexpected and unpredictable desire if it fails a Will save. Roll 1d4 to determine the spell's effect.
Elysian Whimsy
**1d4** **Effect** 1 The target feels a powerful urge to dance. For 1 round, it takes a –5-foot status penalty to its Speeds (–10-foot status penalty on a critical failure), capering and prancing as it moves. 2 The target is compelled to loudly sing a song. Its first action on its next turn must be to [Perform](/Actions.aspx?ID=59) a song it knows, or to babble pleasingly if it knows no songs. On a critical failure, the target must use all its actions on its next turn to Perform a song. 3 The target is filled with an irresistible urge to support a nearby creature's entertainment career. Its first action on its next turn must be to prepare to [Aid](/Actions.aspx?ID=75) a Perform check for the nearest creature it can see and the target can use the next reaction it gains only to Aid the creature it helped. On a critical failure, it must spend all its actions on its next turn preparing to Aid a Perform check. 4 The target is overcome with a desire to give away its wealth. Its first action on its next turn must be to Interact to pull out a non-magical item of value it is carrying (such as a coin, piece of jewelry, or an item made of precious metal), if it doesn't already have one in hand. It then Releases the valuable item. If the target neither holds nor carries an appropriate item, it instead spends its first action loudly apologizing for having nothing to give. On a critical failure, the target must spend any actions remaining on its turn apologizing for not giving more. ========== [range] ==========
30
========== [range_raw] ==========
30 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You overwhelm the target with an unexpected and unpredictable desire if it fails a Will save.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
Will
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1221 Suffix: /Spells.aspx?ID=1221
- Sources [ICollection`1]
- Pathfinder #183: Field of Maidens (pg. 77)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 3208
- Level [Int32]
- 1
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 30
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)