Entity: Enthrall

материал
Id [Int32]
1164
Отображаемое имя [LocaleString]
English: Enthrall
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
enthrall-legacy
Traits [ICollection`1]
Enchantment
Auditory
Emotion
Текстовое описание материала [String]
[Enthrall](/Spells.aspx?ID=104) <actions string="Two Actions" />

Source Core Rulebook pg. 336 4.0

Traditions Arcane, Occult

Bloodlines Diabolic, Fey, Genie

Deities Ardad Lili, Belial, Bes, Calistria, Deshto, Eritrice, Grask Uldeth, Lady Jingxi, Laivatiniel, Likha, Lissala, Milani, Nyarlathotep (The Crawling Chaos), Nyarlathotep (The Faceless Sphinx), Ozranvial, Shelyn, Thisamet, Tlehar

Cast somatic, verbal

**Range** 120 feet

Target all creatures in range

**Saving Throw** Will

Duration sustained


Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.

Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.

Critical Success The target is unaffected and notices that you tried to use magic.
Success The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).
Failure The target is fascinated with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.
Critical Failure As failure, but the target can't attempt a save to end the fascination if it disagrees with you.

========== [range] ==========

120

========== [range_raw] ==========

120 feet

========== [bloodline_markdown] ==========

Diabolic, Fey, Genie

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Ardad Lili, Belial, Bes, Calistria, Deshto, Eritrice, Grask Uldeth, Lady Jingxi, Laivatiniel, Likha, Lissala, Milani, Nyarlathotep (The Crawling Chaos), Nyarlathotep (The Faceless Sphinx), Ozranvial, Shelyn, Thisamet, Tlehar

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Your speech makes creatures fascinated with you.

========== [tradition_markdown] ==========

Arcane, Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-104 Suffix: /Spells.aspx?ID=104
Sources [ICollection`1]
Core Rulebook (pg. 336 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1164
Level [Int32]
3
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
120
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: all creatures in range
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)