Entity: Fabricated Truth

материал
Id [Int32]
2703
Отображаемое имя [LocaleString]
English: Fabricated Truth
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
fabricated-truth
Traits [ICollection`1]
Incapacitation
Manipulate
Mental
Concentrate
Текстовое описание материала [String]
[Fabricated Truth](/Spells.aspx?ID=1520) <actions string="Three Actions" />

Source Player Core pg. 330 2.0

Tradition Occult

**Range** 100 feet

Target up to 5 creatures

**Defense** Will

Duration varies


Choose a single statement you want the targets to believe. The fact could be narrow, such as “a dragon is circling overhead and wants to kill me”; wide-reaching, such as “all humanoids are disguised abominations”; or conceptual, such as “if I don't live a kinder life, I'll be punished in the afterlife.” The targets' experiences color how they react to this “truth” and how their behavior changes. If the statement changes what they perceive, they treat the change as a sudden revelation.

The effect of the spell depends on the targets' Will saves. If a target is already affected by fabricated truth, your spell tries to counteract it. If the counteract check fails, the outcome of the target's saving throw can't be worse than a success.

Critical Success The target doesn't believe the statement, and it knows you tried to trick it.
Success The target doesn't believe the statement or realize you tried to trick it.
Failure The target believes the statement for 1 week.
Critical Failure The target believes the statement with unlimited duration.

========== [range] ==========

100

========== [range_raw] ==========

100 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Make creatures believe something is factual.

========== [tradition_markdown] ==========

Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1520 Suffix: /Spells.aspx?ID=1520
Sources [ICollection`1]
Player Core (pg. 330 2.0) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2703
Level [Int32]
10
Фокус? [Boolean]
False
Количество действий [ActionEnum]
ThreeActions
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
100
Традиции заклинания [SpellTradition[]]
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: up to 5 creatures
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)