Entity: Gentle Repose
материал
- Id [Int32]
- 1191
- Отображаемое имя [LocaleString]
- English: Gentle Repose
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- gentle-repose
- Traits [ICollection`1]
- Necromancy
- Текстовое описание материала [String]
-
[Gentle Repose](/Spells.aspx?ID=131) Source Core Rulebook pg. 340 4.0
Traditions Arcane, Divine, Occult, Primal
Spell Lists Elemental
**Range** touch
Target 1 corpse
Duration until the next time you make your daily preparations
The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.
Heightened (5th) The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).
========== [range] ==========
0
========== [range_raw] ==========
touch
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
A corpse doesn't decay and can't become undead.
========== [tradition_markdown] ==========
Arcane, Divine, Occult, Primal, Elemental
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-131 Suffix: /Spells.aspx?ID=131
- Sources [ICollection`1]
- Core Rulebook (pg. 340 4.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1191
- Level [Int32]
- 2
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 0
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Примальная традиция (Primal)
Элементная традиция (Elemental) - Элементы заклинания [ElementEnum[]]
- Универсальный элемент (Universal)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 corpse
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)