Entity: Geyser

материал
Id [Int32]
969
Отображаемое имя [LocaleString]
English: Geyser
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
geyser
Traits [ICollection`1]
Evocation
Water
Fire
Текстовое описание материала [String]
[Geyser](/Spells.aspx?ID=918) <actions string="Two Actions" />

Source Secrets of Magic pg. 108 2.0

Traditions Arcane, Primal

Deity Izuyaku

Cast somatic, verbal

**Range** 500 feet

Area 10-foot radius, 50-foot-tall cylinder

**Saving Throw** Reflex

Duration 1 round


A powerful geyser blasts up from the ground, potentially pushing creatures on top of it into the air. The bottom of this spell's area must be on solid ground. Each creature in the area takes 3d6 bludgeoning damage and 4d6 fire damage, with a Reflex save. A creature pushed into the air by the geyser can't be pushed beyond the top of the geyser. After being pushed into the air, a creature falls unless it's flying or has some other means of staying aloft, taking falling damage (normally equal to half the distance it fell). After the geyser erupts, its area is filled with a cloud of steam for 1 round. All creatures in the steam are concealed, and all creatures outside the steam are concealed to creatures within it.

Critical Success The creature is unaffected.
Success The creature takes half damage and isn't pushed into the air.
Failure The creature takes full damage and is pushed 20 feet into the air.
Critical Failure The creature takes double damage and is pushed 40 feet into the air.


Heightened (+1) The damage increases by 1d6 bludgeoning and 1d6 fire.

========== [range] ==========

500

========== [range_raw] ==========

500 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Izuyaku

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Blast foes upward with superheated water, causing them to fall and leaving concealing fog.

========== [tradition_markdown] ==========

Arcane, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Reflex

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-918 Suffix: /Spells.aspx?ID=918
Sources [ICollection`1]
Secrets of Magic (pg. 108 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
969
Level [Int32]
5
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
6
Дальность заклинания [Int32]
500
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Огонь (Fire)
Вода (Water)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)