Entity: Glass Shield

материал
Id [Int32]
2917
Отображаемое имя [LocaleString]
English: Glass Shield
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
glass-shield
Traits [ICollection`1]
Cantrip
Concentrate
Earth
Текстовое описание материала [String]
[Glass Shield](/Spells.aspx?ID=1333) <actions string="Single Action" />

Source Rage of Elements pg. 94 2.0

Traditions Arcane, Primal

**Defense** [basic](/Rules.aspx?ID=329) Reflex

Duration until the start of your next turn


You summon a layer of clear glass to keep you from harm. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use. You can Shield Block with the glass shield. It has Hardness 2. You can use the spell's reaction to reduce damage from any spell or magical effect, even if it doesn't deal physical damage. When you Shield Block, the shield explodes in a shower of glass. If creature that broke it is within 5 feet, the shards deal 1d4 piercing damage to that creature with a basic Reflex save. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes.


Heightened (3rd) The shield has Hardness 4, and the damage increases to 3d4.

Heightened (5th) The shield has Hardness 7, and the damage increases to 4d4.

Heightened (7th) The shield has Hardness 10, and the damage increases to 5d4.

Heightened (9th) The shield has Hardness 12, and the damage increases to 6d4.

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========== [range_raw] ==========

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========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

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========== [summary_markdown] ==========

Protect yourself with a glass shield.

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Arcane, Primal

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basic Reflex

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-1333 Suffix: /Spells.aspx?ID=1333
Sources [ICollection`1]
Rage of Elements (pg. 94 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2917
Level [Int32]
0
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Одно действие (SingleAction)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Земля (Earth)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)