Entity: Halcyon Mists

материал
Id [Int32]
2152
Отображаемое имя [LocaleString]
English: Halcyon Mists
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
halcyon-mists
Traits [ICollection`1]
Manipulate
Uncommon
Water
Focus
Concentrate
Текстовое описание материала [String]
[Halcyon Mists](/Spells.aspx?ID=2303) <actions string="Two Actions" />

May contain spoilers from Convocation

Source Rival Academies pg. 68

**Range** 30 feet

Target 1 willing living creature


In a moment of dire need, you call upon ancestral power to strengthen and sustain. A soothing mist gathers around the target, granting 1d8 temporary Hit Points and ending one source of persistent acid, bleed, fire, poison, or void damage affecting it. If the creature has persistent damage from more than one of these sources, you choose the one that ends. The mists linger around the target, making them concealed until the beginning of their next turn, though this obvious concealment can’t be used to Hide.


Heightened (+1) The temporary Hit Points increase by 1d8.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

In a moment of dire need, you call upon ancestral power to strengthen and sustain.

========== [tradition_markdown] ==========

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-2303 Suffix: /Spells.aspx?ID=2303
Sources [ICollection`1]
Rival Academies (pg. 68)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2152
Level [Int32]
1
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
Вода (Water)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: 1 willing living creature
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)