Entity: Hedge Prison
материал
- Id [Int32]
- 1930
- Отображаемое имя [LocaleString]
- English: Hedge Prison
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- hedge-prison
- Traits [ICollection`1]
-
Plant
Uncommon
Focus
Druid - Текстовое описание материала [String]
-
[Hedge Prison](/Spells.aspx?ID=2441) May contain spoilers from Wardens of Wildwood Source Pathfinder #202: Severed at the Root pg. 72
Tradition Primal
**Range** 30 feet
Target 1 Medium or smaller creature
**Saving Throw** Reflex
Duration sustained up to 1 minute
You conjure an intricate hedge prison to trap a creature, encasing them completely in a hollow cube of dense bushes. The hedge has AC 5, Hardness 5, and 20 Hit Points. It’s immune to critical hits and precision damage.
Critical Success The creature escapes the hedge before it fully forms.
Success The creature is trapped inside the hedge, but the hedge’s Hit Points are reduced by half.
Failure The creature is trapped inside the hedge.
Critical Failure The creature is trapped inside the hedge, and the hedge’s Hit Points are increased by half.
Heightened (4th) The hedge’s hardness increases to 7 and it’s Hit Points increase to 30.
Heightened (5th) The hedge’s hardness increases to 9 and it’s Hit Points increase to 40. You can target a creature of Large size or smaller.
Heightened (6th) The hedge’s hardness increases to 11 and its Hit Points increase to 50. You can target a creature of Large size or smaller.
Heightened (7th) The hedge’s hardness increases to 13 and its Hit Points increase to 60. You can target a creature of Huge size or smaller
Heightened (8th) The hedge’s hardness increases to 15 and its Hit Points increase to 70. You can target a creature of Huge size or smaller.
Heightened (9th) The hedge’s hardness increases to 17 and its Hit Points increase to 80. You can target a creature of Huge size or smaller.
========== [range] ==========
30
========== [range_raw] ==========
30 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You conjure an intricate hedge prison to trap a creature, encasing them completely in a hollow cube of dense bushes.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
Reflex
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-2441 Suffix: /Spells.aspx?ID=2441
- Sources [ICollection`1]
- Pathfinder #202: Severed at the Root (pg. 72)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1930
- Level [Int32]
- 3
- Фокус? [Boolean]
- True
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- 60
- Дальность заклинания [Int32]
- 30
- Традиции заклинания [SpellTradition[]]
- Примальная традиция (Primal)
- Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 Medium or smaller creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)