Entity: Hero's Defiance
материал
- Id [Int32]
- 2027
- Отображаемое имя [LocaleString]
- English: Hero's Defiance
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- heros-defiance
- Traits [ICollection`1]
-
Positive
Healing
Uncommon
Champion
Vitality
Focus
Concentrate - Текстовое описание материала [String]
-
[Hero's Defiance](/Spells.aspx?ID=2051) Source Player Core 2 pg. 256 1.1
Trigger An attack would bring you to 0 Hit Points.
You shout in defiance and are filled with a burst of healing. Just before applying the attack's damage, you recover 6d8+20 Hit Points. If this is enough to prevent the attack from bringing you to 0 Hit Points, you don't become unconscious or dying. Either way, cheating death is difficult, and you can't use hero's defiance again until you Refocus or make your daily preparations. Hero's defiance can't be used against effects with the death trait or that would leave no remains, such as disintegrate.
========== [range] ==========
========== [range_raw] ==========
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You shout in defiance and are filled with a burst of healing.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-2051 Suffix: /Spells.aspx?ID=2051
- Sources [ICollection`1]
- Player Core 2 (pg. 256 1.1) [Remaster]
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2027
- Level [Int32]
- 10
- Фокус? [Boolean]
- True
- Количество действий [ActionEnum]
- FreeAction
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- -1
- Традиции заклинания [SpellTradition[]]
- (empty)
- Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- English: An attack would bring you to 0 Hit Points.
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)