Entity: Holy Cascade

материал
Id [Int32]
1211
Отображаемое имя [LocaleString]
English: Holy Cascade
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
holy-cascade-legacy
Traits [ICollection`1]
Evocation
Good
Positive
Water
Vitality
Текстовое описание материала [String]
[Holy Cascade](/Spells.aspx?ID=151) <actions string="Two Actions" />

Source Core Rulebook pg. 344 4.0

Tradition Divine

Cast somatic, verbal

Cost one vial of holy water

**Range** 500 feet

Area 20-foot burst

**Saving Throw** [basic](/Rules.aspx?ID=329) Reflex

You call upon sacred energy to amplify a vial of holy water, tossing it an incredible distance. It explodes in an enormous burst that deals 3d6 bludgeoning damage to creatures in the area from the cascade of water. The water deals an additional 6d6 positive damage to undead and 6d6 good damage to fiends.


Heightened (+1) The bludgeoning damage increases by 1d6, and the additional positive and good damage each increase by 2d6.

========== [range] ==========

500

========== [range_raw] ==========

500 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

one vial of holy water

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Turn a vial of holy water into an explosion of blessed water.

========== [tradition_markdown] ==========

Divine

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

basic Reflex

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-151 Suffix: /Spells.aspx?ID=151
Sources [ICollection`1]
Core Rulebook (pg. 344 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1211
Level [Int32]
4
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
500
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Элементы заклинания [ElementEnum[]]
Вода (Water)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
English: one vial of _holy water_
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)