Entity: Holy Light
материал
- Id [Int32]
- 2740
- Отображаемое имя [LocaleString]
- English: Holy Light
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- holy-light
- Traits [ICollection`1]
-
Light
Manipulate
Holy
Attack
Concentrate
Fire - Текстовое описание материала [String]
-
[Holy Light](/Spells.aspx?ID=1557) Source Player Core pg. 335 2.0
Bloodline Angelic
**Range** 120 feet
Target 1 creature
**Defense** AC
You shine a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target has the unholy trait, you deal an extra 5d6 spirit damage.
Critical Success The target takes double damage.
Success The target takes full damage.If the light passes through an area of magical darkness or targets a creature affected by magical darkness, holy light attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target.
Heightened (+1) The fire damage increases by 2d6, and the spirit damage against unholy creatures increases by 2d6.
========== [range] ==========
120
========== [range_raw] ==========
120 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
A ray of burning light deals extra damage to fiends and other unholy creatures.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
AC
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1557 Suffix: /Spells.aspx?ID=1557
- Sources [ICollection`1]
- Player Core (pg. 335 2.0) [Remaster]
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2740
- Level [Int32]
- 3
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 120
- Традиции заклинания [SpellTradition[]]
-
Сакральная традиция (Divine)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- Огонь (Fire)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 creature
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)