Entity: Indestructibility

материал
Id [Int32]
1351
Отображаемое имя [LocaleString]
English: Indestructibility
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
indestructibility-legacy
Traits [ICollection`1]
Abjuration
Текстовое описание материала [String]
[Indestructibility](/Spells.aspx?ID=699) <actions string="Two Actions" />

Source Advanced Player's Guide pg. 221 2.0

Traditions Arcane, Divine, Occult, Primal

Spell Lists Elemental

Cast somatic, verbal

Duration until the start of your next turn


You can't be affected by anything unless you choose to be. For the duration of the spell, you are immune to any effect or damage that would harm you, excluding effects caused by artifacts, deific power, and similarly powerful sources. You can still be affected by anything you're willing to have affect you.

========== [range] ==========

========== [range_raw] ==========

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Become briefly immune to everything.

========== [tradition_markdown] ==========

Arcane, Divine, Occult, Primal, Elemental

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-699 Suffix: /Spells.aspx?ID=699
Sources [ICollection`1]
Advanced Player's Guide (pg. 221 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1351
Level [Int32]
10
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Сакральная традиция (Divine)
Оккультная традиция (Occult)
Примальная традиция (Primal)
Элементная традиция (Elemental)
Элементы заклинания [ElementEnum[]]
Универсальный элемент (Universal)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)