Entity: Lock Item

материал
Id [Int32]
2000
Отображаемое имя [LocaleString]
English: Lock Item
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
lock-item
Traits [ICollection`1]
Manipulate
Concentrate
Текстовое описание материала [String]
[Lock Item](/Spells.aspx?ID=2511) <actions string="Two Actions" />

Source Battlecry! pg. 88

Traditions Arcane, Primal

**Range** 30 feet

Target one object held by one creature and the creature holding it

**Defense** Reflex

Duration varies


One object held by a creature becomes fused to that creature’s hand and can’t be put down. To Disarm or Steal the item, the result of the skill check must exceed the spell’s DC or the normal DC, whichever is higher. To voluntarily drop the weapon, the target must spend an Interact action rather than a free action, and then succeed at a Reflex save; the target must also attempt a Reflex save to Interact to put away or swap the object. On a failed save, the action is wasted, but on a success, they drop the item and the spell ends. An unwilling creature must attempt an initial Reflex save against lock item. A willing creature can choose to critically fail the saving throw.

Critical Success The creature is unaffected.
Success The creature is affected for 1 round.
Failure The creature is affected for 4 rounds.
Critical Failure The creature is affected for 1 minute.


Heightened (+2) You can target either one additional object held by the same creature or one additional object held by one additional creature.

========== [range] ==========

30

========== [range_raw] ==========

30 feet

========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

One object held by a creature becomes fused to that creature’s hand and can’t be put down.

========== [tradition_markdown] ==========

Arcane, Primal

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Reflex

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-2511 Suffix: /Spells.aspx?ID=2511
Sources [ICollection`1]
Battlecry! (pg. 88) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2000
Level [Int32]
2
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
30
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
English: one object held by one creature and the creature holding it
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)