Entity: Lock Item
материал
- Id [Int32]
- 3116
- Отображаемое имя [LocaleString]
- English: Lock Item
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- lock-item-legacy
- Traits [ICollection`1]
-
Abjuration
Uncommon - Текстовое описание материала [String]
-
[Lock Item](/Spells.aspx?ID=1120) Source Knights of Lastwall pg. 94
**Range** 30 feet
Target 1 object held by 1 creature and the creature holding it
**Saving Throw** Reflex
Duration varies
One object held by a creature becomes fused to that creature's hand and can't be put down. To Disarm or Steal the item, the result of the skill check must exceed the spell's DC or the normal DC, whichever is higher. To voluntarily drop the weapon, the target must spend an Interact action rather than a free action, and then succeed at a Reflex save. On a failed save, the action is wasted, but on a success, they drop the item and the spell ends. An unwilling creature must attempt an initial Reflex save against lock item. A willing creature can choose to critically fail the saving throw.
Critical Success The creature is unaffected.
Success The creature is affected for 1 round.
Failure The creature is affected for 4 rounds.
Critical Failure The creature is affected for 1 minute.
Heightened (+2) You can target either 1 additional object held by the same creature or 1 additional object held by 1 additional creature.
========== [range] ==========
30
========== [range_raw] ==========
30 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
One object held by a creature becomes fused to that creature's hand and can't be put down.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
Reflex
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1120 Suffix: /Spells.aspx?ID=1120
- Sources [ICollection`1]
- Knights of Lastwall (pg. 94)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 3116
- Level [Int32]
- 2
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- -1
- Дальность заклинания [Int32]
- 30
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- English: 1 object held by 1 creature and the creature holding it
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- (empty)
- SpellDefenses [ICollection`1]
- (empty)