Entity: Malediction

материал
Id [Int32]
2202
Отображаемое имя [LocaleString]
English: Malediction
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
malediction
Traits [ICollection`1]
Manipulate
Mental
Aura
Concentrate
Текстовое описание материала [String]
[Malediction](/Spells.aspx?ID=2355) <actions string="Two Actions" />

Source Divine Mysteries pg. 258

Tradition Divine

Area 10-foot emanation

**Defense** Will

Duration 1 minute


You incite distress in the minds of your enemies, making it more difficult for them to defend themselves. Enemies in the area must succeed at a Will save or take a –1 status penalty to AC as long as they’re in the area. Once per round on subsequent turns, you can Sustain the spell to increase the emanation’s radius by 10 feet and force enemies in the area that weren’t yet affected to attempt a saving throw. Malediction can counteract benediction.

========== [range] ==========

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========== [bloodline_markdown] ==========

========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

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You incite distress in the minds of your enemies, making it more difficult for them to defend themselves.

========== [tradition_markdown] ==========

Divine

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Will

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-2355 Suffix: /Spells.aspx?ID=2355
Sources [ICollection`1]
Divine Mysteries (pg. 258)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2202
Level [Int32]
1
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Сакральная традиция (Divine)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
[not implemented]
SpellDefenses [ICollection`1]
(empty)