Entity: Medusa's Wrath

материал
Id [Int32]
2033
Отображаемое имя [LocaleString]
English: Medusa's Wrath
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
medusas-wrath
Traits [ICollection`1]
Manipulate
Monk
Uncommon
Focus
Concentrate
Текстовое описание материала [String]
[Medusa's Wrath](/Spells.aspx?ID=2057) <actions string="Two Actions" />

Source Player Core 2 pg. 256 1.1


You make an attack filled with a medusa's petrifying power. Make an unarmed Strike with the following additional effects.

Critical Success The target is slowed 2 and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition increases by 1 (2 on a critical failure). A successful save reduces the slowed condition by 1. When a creature is unable to act due to the slowed condition from medusa's wrath, it is petrified permanently. The spell ends if the creature is petrified or the slowed condition is removed.
Success As critical success, but the target is initially slowed 1.

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========== [range_raw] ==========

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========== [cost_markdown] ==========

========== [deity_markdown] ==========

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

You make an attack filled with a medusa's petrifying power.

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========== [patron_theme_markdown] ==========

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Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-2057 Suffix: /Spells.aspx?ID=2057
Sources [ICollection`1]
Player Core 2 (pg. 256 1.1) [Remaster]
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
2033
Level [Int32]
8
Фокус? [Boolean]
True
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
-1
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
(empty)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)