Entity: Mislead

материал
Id [Int32]
1259
Отображаемое имя [LocaleString]
English: Mislead
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
mislead-legacy
Traits [ICollection`1]
Illusion
Текстовое описание материала [String]
[Mislead](/Spells.aspx?ID=199) <actions string="Two Actions" />

Source Core Rulebook pg. 352 4.0

Traditions Arcane, Occult

Bloodline Fey

Deities Asmodeus, Baalzebul, Calistria, Dhalavei, Kelinahat, Nalinivati, Nyarlathotep (The Crawling Chaos), Nyarlathotep (The Faceless Sphinx), Picoperi, Shadow Cabinet, Sivanah, Thamir, The Freeing Flame, Yaezhing

Cast somatic, verbal

Duration sustained up to 1 minute


You turn yourself invisible and create an illusory duplicate of yourself. When you Sustain the Spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can't actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell's duration. Performing a hostile action doesn't end mislead's invisibility, just like a 4th-level invisibility spell. A creature that determines the duplicate is an illusion doesn't necessarily know you're invisible, and one that can see your invisible form doesn't necessarily know your duplicate is an illusion.

If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers' Perception DCs to convince them your duplicate used that action. This doesn't fool anyone who's aware your duplicate is an illusion, nor does it work if the attack obviously couldn't have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.

========== [range] ==========

========== [range_raw] ==========

========== [bloodline_markdown] ==========

Fey

========== [cost_markdown] ==========

========== [deity_markdown] ==========

Asmodeus, Baalzebul, Calistria, Dhalavei, Kelinahat, Nalinivati, Nyarlathotep (The Crawling Chaos), Nyarlathotep (The Faceless Sphinx), Picoperi, Shadow Cabinet, Sivanah, Thamir, The Freeing Flame, Yaezhing

========== [domain_markdown] ==========

========== [lesson_markdown] ==========

========== [mystery_markdown] ==========

========== [requirement_markdown] ==========

========== [summary_markdown] ==========

Turn invisible and create a duplicate of yourself who acts like you.

========== [tradition_markdown] ==========

Arcane, Occult

========== [patron_theme_markdown] ==========

========== [saving_throw_markdown] ==========

Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-199 Suffix: /Spells.aspx?ID=199
Sources [ICollection`1]
Core Rulebook (pg. 352 4.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1259
Level [Int32]
6
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Арканная традиция (Arcane)
Оккультная традиция (Occult)
Элементы заклинания [ElementEnum[]]
(empty)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)