Entity: One with the Land

материал
Id [Int32]
1010
Отображаемое имя [LocaleString]
English: One with the Land
Тип материала [EntityType]
Заклианиние (Spell)
Часть имени в URL [String]
one-with-the-land
Traits [ICollection`1]
Transmutation
Plant
Earth
Текстовое описание материала [String]
[One with the Land](/Spells.aspx?ID=960) <actions string="Two Actions" />

Source Secrets of Magic pg. 118 2.0

Tradition Primal

Cast somatic, verbal

Duration 1 minute


You merge with an adjacent natural feature with enough volume to fit you and your worn and held possessions, such as the ground or a large tree. Your merged form is visible within the feature, and creatures can target and attack you normally, though you have cover and can use it to Hide or Take Cover within the feature. You can cast spells while in the feature as long as they don't require line of effect beyond the feature. You can Dismiss the spell. While merged, you gain the following additional benefits.

  • You immediately become aware of the surrounding terrain features, and you gain [tremorsense](/MonsterAbilities.aspx?ID=40) as an [imprecise sense](/Rules.aspx?ID=412) with a range of 200 feet.
  • You can make terrain vengeance Strikes by commanding plants, rocks, and other natural features to attack your foes. These are melee Strikes that use your spell attack roll, can target any creature within 60 feet of you, and deal 5d12 bludgeoning, piercing, or slashing damage. You choose the damage type each time you make a terrain vengeance Strike.
  • By spending a single action, which has the [concentrate](/Traits.aspx?ID=32) trait, you can increase or decrease the environmental temperature changing it to either one step warmer than normal, one step colder than normal, or the normal temperature.
  • As a 2-action activity that has the concentrate trait, you can create or remove difficult terrain caused by natural terrain in a 20-foot burst within 200 feet.
All of your alterations to the land end when the spell ends. Significant physical damage to the natural feature while you are inside it expels you and deals 10d6 damage to you.

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Merge into a natural feature to control the nearby environment.

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Primal

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Есть перевод? [Nullable`1]
Нет
Проверено? [Nullable`1]
Нет
Устаревшая? [Nullable`1]
Да
Keywords [ICollection`1]
(empty)
Externals [ICollection`1]
Archives of Nethys Pathfinder 2e ID: spell-960 Suffix: /Spells.aspx?ID=960
Sources [ICollection`1]
Secrets of Magic (pg. 118 2.0)
LegacyEntities [ICollection`1]
(empty)
RemasterEntities [ICollection`1]
(empty)
Заклинание
Идентификатор [Int32]
1010
Level [Int32]
9
Фокус? [Boolean]
False
Количество действий [ActionEnum]
Два действия (TwoActions)
Время длительности заклинания [Nullable`1]
60
Дальность заклинания [Int32]
-1
Традиции заклинания [SpellTradition[]]
Примальная традиция (Primal)
Элементы заклинания [ElementEnum[]]
Земля (Earth)
Триггер заклинания [LocaleString]
null
Цель заклинания [LocaleString]
null
Стоимость заклинания [LocaleString]
null
Требования к заклинанию [LocaleString]
null
SpellAreas [ICollection`1]
(empty)
SpellDefenses [ICollection`1]
(empty)