Entity: Oneiric Mire
материал
- Id [Int32]
- 1011
- Отображаемое имя [LocaleString]
- English: Oneiric Mire
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- oneiric-mire
- Traits [ICollection`1]
-
Illusion
Mental
Visual - Текстовое описание материала [String]
-
[Oneiric Mire](/Spells.aspx?ID=961) Source Secrets of Magic pg. 119 2.0
Traditions Arcane, Occult, Primal
**Range** 120 feet
Area 20-foot burst
Duration 1 minute
You shroud an area in illusory dreamstuff, making the ground look and feel like a deep mire or quicksand. Ground in the area is difficult terrain.
Each creature in the area when the spell is cast, or that enters the area, must attempt a Will save. On a failure, it believes it's being pulled down by the earth, taking a –10-foot circumstance penalty to its Speeds. On a critical failure, it's also immobilized. In addition to the normal actions to Escape, at the end of an affected creature's turn, it can attempt a Will save, removing the effects on a success. On a critical success at any Will save made against oneiric mire, the creature fully disbelieves the illusion and no longer needs to make Will saves to risk a Speed penalty or being immobilized, though the area is still difficult terrain.
========== [range] ==========
120
========== [range_raw] ==========
120 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
Create illusory quicksand that tricks creatures into thinking they're stuck.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-961 Suffix: /Spells.aspx?ID=961
- Sources [ICollection`1]
- Secrets of Magic (pg. 119 2.0)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 1011
- Level [Int32]
- 3
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- ThreeActions
- Время длительности заклинания [Nullable`1]
- 60
- Дальность заклинания [Int32]
- 120
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Оккультная традиция (Occult)
Примальная традиция (Primal) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- [not implemented]
- SpellDefenses [ICollection`1]
- (empty)