Entity: Osseous Cage
материал
- Id [Int32]
- 2294
- Отображаемое имя [LocaleString]
- English: Osseous Cage
- Тип материала [EntityType]
- Заклианиние (Spell)
- Часть имени в URL [String]
- osseous-cage
- Traits [ICollection`1]
-
Negative
Uncommon
Void - Текстовое описание материала [String]
-
[Osseous Cage](/Spells.aspx?ID=1911) Source Wake the Dead #4 pg. 29
**Range** 30 feet
Area 1 5-foot cube
**Saving Throw** Reflex
Duration sustained up to 1 minute
You conjure a prison made of bone. Creatures in the space where you create the cage can attempt a Reflex save; if they fail or dont attempt the save, they're trapped within it. The spell automatically fails if the space contains a creature larger than the spell's area.
A creature inside the cage is immobilized until it Escapes, uses an effect that can pass through solid objects, or destroys the cage. The cage has AC 10, Hardness 5, and 10 Hit Points, and it's immune to critical hits and precisions damage.
The osseus cage provides lesser cover from attacks that pass through the cage, either from the outside to the inside, or vice versa
Heightened (+2) The spell's area grows by 5 feet on aside and it's Hit Points increase by 20.
========== [range] ==========
30
========== [range_raw] ==========
30 feet
========== [bloodline_markdown] ==========
========== [cost_markdown] ==========
========== [deity_markdown] ==========
========== [domain_markdown] ==========
========== [lesson_markdown] ==========
========== [mystery_markdown] ==========
========== [requirement_markdown] ==========
========== [summary_markdown] ==========
You conjure a prison made of bone.
========== [tradition_markdown] ==========
========== [patron_theme_markdown] ==========
========== [saving_throw_markdown] ==========
Reflex
- Есть перевод? [Nullable`1]
- Нет
- Проверено? [Nullable`1]
- Нет
- Устаревшая? [Nullable`1]
- Да
- Keywords [ICollection`1]
- (empty)
- Externals [ICollection`1]
- Archives of Nethys Pathfinder 2e ID: spell-1911 Suffix: /Spells.aspx?ID=1911
- Sources [ICollection`1]
- Wake the Dead #4 (pg. 29)
- LegacyEntities [ICollection`1]
- (empty)
- RemasterEntities [ICollection`1]
- (empty)
Заклинание
- Идентификатор [Int32]
- 2294
- Level [Int32]
- 2
- Фокус? [Boolean]
- False
- Количество действий [ActionEnum]
- Два действия (TwoActions)
- Время длительности заклинания [Nullable`1]
- 60
- Дальность заклинания [Int32]
- 30
- Традиции заклинания [SpellTradition[]]
-
Арканная традиция (Arcane)
Оккультная традиция (Occult) - Элементы заклинания [ElementEnum[]]
- (empty)
- Триггер заклинания [LocaleString]
- null
- Цель заклинания [LocaleString]
- null
- Стоимость заклинания [LocaleString]
- null
- Требования к заклинанию [LocaleString]
- null
- SpellAreas [ICollection`1]
- [not implemented]
- SpellDefenses [ICollection`1]
- (empty)